Dark Souls 3: The Fire Fades Edition (GOTY) (PS4)
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Release Date: 21.04.2017. At this point developer From Software is a veteran of making brutally hard action RPGs. Having started with Demon's Souls and progressed through two Dark Souls games and Bloodborne, director Hidetaka Miyazaki has c...Specifications
- Main section Games
- Сondition New
- Platform PlayStation 4
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Genre
Action RPG
Beat them up
RPG - Language in Game Russian subtitles
- Cover-printing language English or Multilingual
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Game features
Online and Offline Modes
Third person game - Number of players 1 player
- Number of players online 2-6 players
- Age Rating 16+
- Regional restriction Without regional lockout
- Popular Series Souls series
- Edition Format Game License Disk
- Edition Type Standard
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Publisher
Bandai Namco Entertainment
FromSoftware - Developer FromSoftware
- Additionally Please note! All games are licensed! Product specifications are subject to change by the manufacturer without notice. There may be little differences from the product that is shown in the photo.
Product Description
Release Date: 21.04.2017.
At this point developer From Software is a veteran of making brutally hard action RPGs. Having started with Demon's Souls and progressed through two Dark Souls games and Bloodborne, director Hidetaka Miyazaki has coyly said that Dark Souls III is the last game "in this style", meaning that this may come to be seen as a watermark in gaming.
While the Dark Souls III feels instantly familiar, it does much to turn the series on its head. The ruined castle ramparts and monstrous dragons are still present and accounted for, as is the atmosphere of impending doom. But where the games have traditionally seen the player ascending ever higher as the game progresses, here the player begins by sinking ever deeper into the world. The role of non-player characters is subverted, with them initially coming off as kind and friendly but the player coming to realise that all is not as it seems. Similarly, the design of the world begins straightforwardly, before branching out to ever-greater levels of complexity. In short, Dark Souls III is all about lulling the player into a false sense of security...
Another element of this is the boss phase system. Now, just as a player is getting a grasp on the patterns and methods of one of the ever-inventive bosses, something will change and take them back to square one, be it an unexpected resurrection or a brand new health bar to madden you.
That's all part of Dark Souls' appeal, though - it's a game that's all about tough, intense confrontations and that sweet feeling of catharsis that comes from overcoming a challenge. Think of it as a very twisted form of stress relief...
- Manufacturer's warranty Software and games cannot be returned or exchanged
- Store guarantee Exchange - Return on the day of order (while maintaining the integrity of the packaging)